Using a fire charge to light objects (such as candles) may cause a crash.
Fixed an issue that was causing the player's head to not animate properly with emotes ( MCPE-126902).
The "Choose New Skin" button no longer disappears after selecting the slim custom option.
The "Choose New Skin" button now shows up even when there is no imported custom skin ( MCPE-128971).
Featured item thumbnails now remain within the featured items window.
Fixed a warning that could appear in splitscreen when encountering Guardians.
When Goats are performing a ram attack, mobs will no longer retaliate against the Goats ( MCPE-129619).
Glow Squid now darkens to match the surrounding light level when hurt ( MCPE-121754).
Iron Golems and Evokers are no longer sometimes aggressive on Peaceful difficulty ( MCPE-47012).
Axolotls now only spawn in complete darkness.
Vanilla Parity: Empty Buckets can no longer be used to collect Fish.
Descending through Powder Snow with touch controls now uses the same button as descending through Scaffolding.
Fixed a bug where players going through Cobwebs would take fall damage before hitting the ground ( MCPE-121550).
Falling Anvils and Stalactites now deal damage to mobs when landing in liquid.
Combine with dye on a crafting grid to craft different colored Candles.
Candles can be crafted using a Honeycomb and String.
Try putting one on a Cake and make a wish!.
Can be placed in clusters up to four and lit using Flint & Steel.
Please send in your feedback at aka.ms/CavesCliffsFeedback, and look up and report any new bugs you may encounter at. It's time for another Bedrock beta update! This week we have added candles, and fixed a number of important bugs.